A night of horrible thunder and rain was suddenly torn asunder by a blaze in the northern sky. The mountains rung with echoes of the impact as Morrslieb’s child fell to the world.
-Alhamrahad the Wise, undated notes
IN the foothills North of Praag lies the small village of Plattdorf. Besides a few houses and a derelict observatory, from back when the Tzar fancied star gazing, the village does not have a lot to show for it. Outside Plattdorf the small river Vod runs from the mountains. A bridge close to the village is the only crossing point for miles. Closer yet to the mountains lies a community of Imperial Dwarves. The Dwarven settlement used to be an important way station and hub for the trade between the Empire, Kislev and the Dwarves of Karak a Kazok, but years of famines and plagues have changed this. The Dwarves and Humans still get along very well, and ultimately live in peaceful co-existence, mainly going about their business completely oblivious to the rest of the Old World.
Unbeknownst to the residents of the area a new dark power is brooding in a castle near the mountains. For centuries the Castle Blut has been derelict, but now the vampire Erlic von Bachmann has journeyed to the area and taken the castle for his own. Using the notes of Alhamrahad, Erlic hopes to recover an especially large and enticing piece of Morrslieb that is rumored to have fallen here in the mountains. Employing skeletons as slaves he hopes to dig enough tunnels and mines to be able to attain the ultimate sorcerous power.
Erlic has long lost touch with humanity and has little understand of the ways of human society. He therefore thinks that the plague graveyard near Plattdorf would be a good recruiting ground for new zombies. What he fails to appreciate is the effect that shambling skeleton warriors can have on a local community. Local hunters who have seen the small army of undead approaching the grave yard, have run to the village and rung the bells, alarming the Dwarves. After brief council the villagers and the dwarves made an agreement to take a stand against the evil.
Since it was the first game in a series of games that Jonas (of Death World Adventures) and I was going to play, we decided to start out softly with 1000 pts armies. The scenario seemed straight forward: The undead, lead by Erlic von Bachmann, are approaching the bridge that will ford them over the river on their way to the plague grave yard. Just next to the bridge is a now abandoned watch tower as well as Smidovski’s farm. A hastily assembled dwarf army would try and hold them up for as long as possible while a more significant force was being assembled. The old hermit farmer himself has evacuated the premises, since seeing the Dwarf army. We decided that characters who died in the game would only die in the campaign on a d6 roll of 1. On a 2-5 they would play next game with 1 wound less, and on a 6 they would be fine.
So begins the first 28 mm oldschool c0wabunga battle report! Check it all out below. Available as individual images, PDF (at the end of the document) and when the campaign concludes as a collected tome.